— Thin Walls
Unreal Engine 5
Working as a caretaker in a decaying post-Soviet apartment building, Vadim leaves the city to look after his ailing mother and hands his duties over to his wife. As she settles into the routine, the building begins to fall strangely silent — a wrong kind of silence.
Free demo now on Steam — full game in development. Full details on the NightRecord: Thin Walls game page.
Design notes from this project: psychological horror game design and environmental storytelling in horror games.
— Duty
Unreal Engine 5
You approve the records. Nobody told you what you're closing.
A new hire begins the night shift in a hospital archive, assigned to scan decades of patient records into the system. The first nights feel like ordinary work: dusty folders, the hum of fluorescent light, empty corridors. But the deeper the files go, the less they add up — dates that don't match, gaps nobody explains, names struck through.
The second game in the series. Development started ; the Steam page hasn't launched yet.
Full details on the NightRecord: Duty game page.
Unreal Engine 5
Your dreams begin with a potion — but it's your strategy that takes you to the top.
Build your potion empire starting from a small shop in a gloomy port city. Manage the complete production chain from seed to plant, plant to extract, extract to potion — then serve the right potion to the right customer at the right moment. As your reputation and wealth grow, new cities open their doors, bringing brighter opportunities and more demanding clientele.
Althera Games was born in Izmir. A studio built from passion.
Development of Potion Rise Simulator began.
Potion Rise Simulator launched its Steam store page.
Development officially began on our second title, NightRecord.
Development started on Duty, the second game in the NightRecord series.