Our Games

01
Demo Out Now
Narrative · Horror · Thriller

NightRecord

Thin Walls

Unreal Engine 5

NightRecord: Thin Walls

Working as a caretaker in a decaying post-Soviet apartment building, Vadim leaves the city to look after his ailing mother and hands his duties over to his wife. As she settles into the routine, the building begins to fall strangely silent — a wrong kind of silence.

Free demo now on Steam — full game in development. Full details on the NightRecord: Thin Walls game page.

Design notes from this project: psychological horror game design and environmental storytelling in horror games.

Trailer

Screenshots

NightRecord 1
NightRecord 2
NightRecord 3
NightRecord 4
NightRecord 5
NightRecord 6
NightRecord 7
NightRecord 8
NightRecord 9
NightRecord 10
NightRecord 11
NightRecord 12
NightRecord 13
Our Games
02
In Development
Anomaly Horror · Narrative · First-Person

NightRecord

— Duty

Unreal Engine 5

NightRecord: Duty — the hospital night archive, with a scanning desk and cabinets full of patient files

You approve the records. Nobody told you what you're closing.

A new hire begins the night shift in a hospital archive, assigned to scan decades of patient records into the system. The first nights feel like ordinary work: dusty folders, the hum of fluorescent light, empty corridors. But the deeper the files go, the less they add up — dates that don't match, gaps nobody explains, names struck through.

The second game in the series. Development started ; the Steam page hasn't launched yet.

Full details on the NightRecord: Duty game page.

Screenshots

The night archive: scanning desk, terminal and glass cabinets full of patient files
Arched hospital corridor with a single lamp in the distance
Empty hospital reception with a noticeboard and water cooler
Concrete stairs descending to the floor below under a hard fall of light
Treatment room with two gurneys separated by a curtain and medical equipment
Waiting area with a row of yellow seats and a vending machine
Examination room with a patient bed, whiteboard and doctor's desk
The hospital's iron gate and main building at dusk

All 16 captures are on the game page.

Our Games
03
In Development
RPG · Simulation

Potion Rise Simulator

Unreal Engine 5

View on Steam
Potion Rise Simulator

Your dreams begin with a potion — but it's your strategy that takes you to the top.

Build your potion empire starting from a small shop in a gloomy port city. Manage the complete production chain from seed to plant, plant to extract, extract to potion — then serve the right potion to the right customer at the right moment. As your reputation and wealth grow, new cities open their doors, bringing brighter opportunities and more demanding clientele.

Seed → Plant → Extract → Potion — full production chain
Diverse NPCs from common folk to high-status nobles, each with unique demands
Dialogue system: choose to serve good or evil with every order
New cities unlock as your reputation and wealth grow
Quest system, inventory management and faction relationships
Customizable home, furniture and decoration system

Screenshots

Shop
Cauldron 1
Square
Tavern 1
Tavern 2
Panorama
Plant
Field

Our Journey

November 2024

Founded

Althera Games was born in Izmir. A studio built from passion.

December 2024

First Steps

Development of Potion Rise Simulator began.

May 2025

Steam Page

Potion Rise Simulator launched its Steam store page.

January 2026

NightRecord Begins

Development officially began on our second title, NightRecord.

July 2026

Duty Begins

Development started on Duty, the second game in the NightRecord series.