NightRecord: Thin Walls

THIN WALLS

Press materials, key art, fact sheet, trailer and review key requests for press, content creators and reviewers.

NightRecord: Thin Walls — Key Art
01

Fact Sheet

Game

Title NightRecord: Thin Walls
Genre Narrative · Psychological Horror · Thriller · First-Person · Atmospheric · Walking Simulator
Engine Unreal Engine 5
Platform PC · Windows 10/11 (64-bit)
Release TBA. Wishlist now
Price TBA
Modes Single-player
Estimated Runtime ~1–2 hours
Languages 11 languages: English, Turkish, French, German, Spanish, Simplified Chinese, Brazilian Portuguese, Japanese, Korean, Russian, Italian

Studio

Developer Althera Games
Publisher Althera Games
Founded November 2024
Location DEPARK Tınaztepe Alfa Building, Buca, Izmir, Turkey
Team Small independent team
Instagram @altheragames
02

Pitch Copy

Use these directly in your articles, videos, reviews or social posts. Hit the Copy button on the top right of each block.

One-line pitch

A first-person psychological horror set in a post-Soviet apartment building, where the daily routine slowly turns into something quietly unsettling.

Short description (~50 words)

Night Record: Thin Walls is a first-person psychological horror set in a decaying post-Soviet apartment block where nothing stays private for long.

When Elvira replaces her husband Vadim on his maintenance job, routine work among tenants quickly turns strange as the building begins reacting to her presence.

Neighbors seem to know more than they should, and in a place where every sound passes through thin walls, privacy slowly disappears.

The building doesn't just house its residents; it holds onto them, along with the hidden truths of their lives.

It keeps track of them.

Long description (~120 words)

Night Record: Thin Walls is a first-person psychological horror set in a decaying post-Soviet apartment block where nothing stays private for long.

When caretaker Vadim leaves to care for his ill mother, his wife Elvira takes over his daily routine, expecting only ordinary work among familiar tenants and quiet corridors.

But the building reacts to her presence. Subtle details begin to shift, residents seem aware of things they shouldn't know, and in a place where every sound passes through thin walls, the boundary between observation and intrusion begins to fade.

What starts as routine maintenance slowly turns into an unsettling psychological unraveling as Elvira realizes the building doesn't just house its residents; it holds onto them, along with the hidden truths buried in her neighbors' lives.

It keeps track of them.

03

Story & Setting

When Vadim leaves suddenly to care for his ill mother, he hands over his routine maintenance job in a crumbling post-Soviet apartment block to his wife, Elvira. What seems temporary quickly becomes her everyday reality: collecting complaints, checking rooms, managing tenants, and moving through the same grey corridors he once did.

At first, everything feels ordinary.
Too ordinary.

The building is quiet, predictable… almost rehearsed. Residents speak with an unsettling awareness, as if conversations were already halfway known before they begin. Doors open a little too precisely. Encounters feel staged in ways Elvira can't quite explain. And then comes the realization: this place doesn't just house people.

It observes them.

The deeper Elvira follows Vadim's routine, the more the building seems to adjust around her presence; as if it has been waiting for her to take his place. Nothing feels accidental anymore. Not the timing. Not the silence. Not even the way information seems to surface on its own.

Because in this building, nothing is ever truly private.
And once you step into its rhythm, it already knows you're there.

04

Key Features

01 Immersive post-Soviet apartment atmosphere
02 Photo-realistic visual style
03 VHS film aesthetic
04 First-person psychological horror experience
05 Slow-burn tension built on subtle environmental shifts
06 Short, focused narrative experience
05

Trailer

06

Screenshots

High-resolution screenshots. Hover any image and use the download button on the top-right, or click the image to enlarge.

NightRecord screenshot 1
NightRecord screenshot 2
NightRecord screenshot 3
NightRecord screenshot 4
NightRecord screenshot 5
NightRecord screenshot 6
NightRecord screenshot 7
NightRecord screenshot 8
NightRecord high-res screenshot 9
NightRecord high-res screenshot 10
NightRecord high-res screenshot 11
NightRecord high-res screenshot 12
NightRecord high-res screenshot 13
07

Animated Loops

Short animated clips ready to drop into social posts, articles or video descriptions. Lightweight WebP for preview, original GIF for download.

NightRecord — garage / snow loop
Garage / Snow Download GIF
NightRecord — kiosk / snow loop
Kiosk / Snow Download GIF
08

Asset Downloads

All assets are royalty-free for press, content creators and reviewers covering NightRecord: Thin Walls. Please credit "Althera Games".

Need additional assets, raw photography, GIFs, or custom screenshots? Email press@altheragames.com. Typical response time 24–48h.

09

About the Studio

Althera Games is an independent game studio founded in November 2024 in Izmir, Turkey. Based at the DEPARK Tınaztepe Alfa Building (Dokuz Eylül University, Buca), the studio crafts narrative-driven games where every decision matters.

Our debut title, Potion Rise Simulator, is currently on Steam. NightRecord: Thin Walls is the studio's second project: a darker, more intimate counterpart that leans into atmosphere, silence and slow-burn dread.

10

AI Disclosure & Transparency

We believe in being upfront with press and our community. As stated on our Steam store page:

Pre-generated AI content was used for store capsules and select in-game audio elements to support the creative process.

All gameplay, narrative, level design, voice direction and final art are produced by the Althera Games team. We are happy to discuss our pipeline in detail with any reviewer.

Questions? info@altheragames.com

11

Press Contact

We're a small studio and we read every email. For interviews, review keys, embargo coordination, or extended assets, reach out directly.

Contact
Althera Marketing
Email
press@altheragames.com

Typical response time: 24–48h.