It all starts with a potion — but your strategy is what makes you rise.
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Where every order is a moral choice — Potion Rise Simulator turns medieval alchemy into a cozy tycoon sim with consequences.
Potion Rise Simulator is a narrative-driven simulation built around a full seed-to-potion production chain and a dialogue-based order system. You craft potions for everyone from peasants to nobles, choosing virtue or villainy with every order — and watch your wealth, fame and reputation rise (or fall) accordingly.
Potion Rise Simulator is a narrative-driven RPG and simulation built in Unreal Engine 5. You plant the seed, grow the plant, distill the extract and brew the potion — but the soul of the game lives at the counter, not the cauldron. NPCs ranging from villagers to nobles arrive with orders that double as conversations, and every conversation is a moral choice. Heal them, or poison them? Keep their secret, or sell it? With a quest system, inventory management, a reputation-and-wealth balance, and a customizable home and décor system, every playthrough tells a different story. Your dream starts with a potion — but it's your strategy that takes you to the top.
Down the narrow streets of a gloomy port city, beneath flickering lanterns, a small alchemist's shop opens its doors again. The young alchemist who inherited the dusty counter and battered cauldron from family will find customers in misty squares, at tavern doors, and within noble estates.
Every order is a story, every story a choice. Heal the peasant, enrich the merchant, poison the noble — every decision reshapes the shop. Fame can come overnight, but reputation is built over years. Becoming a refuge for kindness is a choice; becoming the secret market for poisons is also a choice.
Potion Rise Simulator is a tycoon-RPG where decisions begin in the customer's eyes long before the cauldron. It blends a cozy aesthetic with deep dialogue and simulation mechanics, leaving every player room to write their own story.
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Althera Games is an independent game studio founded in November 2024 in Izmir, Turkey. Based at the DEPARK Tınaztepe Alfa Building (Dokuz Eylül University, Buca), the studio crafts narrative-driven games where every decision matters.
Potion Rise Simulator is the studio's debut project. Our second game, NightRecord: Thin Walls, leans into psychological horror and atmosphere — a darker counterpart to this title.
We're a small studio and we read every email. For interviews, review keys, embargo coordination, or extended assets, reach out directly.
Typical response time: 24–48h.